A couple years ago, I saw this meme floating around the
Internet that broke down every Pixar movie as “What if _____ had feelings?”
What if toys had feelings? What if fish had feelings? What if robots had
feelings? What if FEELINGS had feelings? It’s a funny observation, but it’s a
testament to how Pixar have managed to make an art form (or rather a science)
out of emotional investment. In that sense, it would be easy to write off their
latest venture, Coco, as “What if
dead people had feelings?”, but to do so would be to ignore Pixar’s other great
strength: intrinsically tying deep meaning to lighthearted subject matter. Toy Story isn’t just about a cowboy
feuding with a spaceman, it’s about the fear of obsolescence. Monsters Inc isn’t just about the
monsters that live in our closet, it’s about the dangers of xenophobia and using
fear to exploit that which we don’t understand. Inside Out isn’t just about the inner emotional workings of a young
girl, it’s about maturing emotionally and learning how to find balance and
solace in emotions that are deemed negative. And in the case of Coco, it’s not just a movie about the
Mexican Day of the Dead, it’s about the family, power of memories and the
dangers of hero worship.
Our story follows Miguel (Anthony Gonzalez), a boy who
dreams of becoming a musician like his idol Ernesto de la Cruz (Benjamin Bratt),
despite his family’s generations-long ban on music. Miguel’s great-great
grandfather (who he believes to be Ernesto) was a musician who abandoned his
family to pursue his career, hence their resentment toward him. Despite their
protests, Miguel practices in secret and plans on performing to a group of
people on Dia de Muertos. When his grandmother finds and destroys his guitar,
he sneaks into Ernesto’s tomb and steals his, putting a curse on his family and
bringing him to the Land of the Dead. The only way to undo it is to get an
ancestor’s blessing to go back make things right, but after he refuses to accept
their condition to never play music again, he sets off to find Ernesto and get
his blessing instead. Along the way he runs into a vagabond named Hector (Gael
Garcia Bernal) who says he can help him on the condition he take a picture of
himself back to the Land of the Living so that he doesn’t become forgotten and
fade away.
Needless to say, this movie is gorgeous. From the animation
to the music to the character design, it looks fantastic. The Land of the Dead
especially is as much of a character as anyone else, living or dead. From the
exquisite marigold bridge that connects the two worlds, to the extravagant piƱata
colored spirit creatures (alebrijes) that roam the streets to the saturated
lantern lit picados that seem to stretch on forever, it’s a place that feels
alive and lived in. Ironic considering all its inhabitants are dead. The
macabre premise may seem inspired by a childlike fascination with the morbid,
but here we see a rather interesting interpretation of the Afterlife. There are
still rich and poor, the deceased have to deal with border patrol before they
can visit their living family, and we learn that just because you’re dead doesn’t
mean you’re immortal. The dead are sustained by the memories of the living, and
those who are forgotten are whisked away to an unknown fate. This an especially
frightening worry for Hector, who doesn’t seem much liked in death as he was in
life.
What also can’t be ignored is just how much care and respect
that the movie has for Mexican culture and the Day of the Dead festival in
particular. I can’t speak for anyone since I’m about as Mexican as a Chipotle
burrito, but all accounts from Mexican viewers I’ve read have praised it for
its accuracy and attention to detail. There are nods differences between
Mexican regions to cameos from its most famous celebrities (the only one I
immediately recognized was Freida Kahlo, who has some of the movie’s weirdest
moments). It’s inevitably going to be compared to The Book of Life, which has its flaws despite being technically more
“authentic”, but to simplify it as a culturally appropriated version of it
(which in and of itself is nonsense since both the head writer and the entire
cast are Mexican) completely misses the point of both the story and its
creation.
But this is Pixar, a studio who’s known and lauded for
spending the first two years of its five-year filmmaking process honing and
fine-tuning the story until it’s a nuclear weapon of feels. It’s gotten to the
point where we can predict certain things from them (their pre-occupation with
memory and anxieties of parenthood are not absent), but even when it’s keeping
several balls in the air, the script is still airtight. That plot summary may
seem like a condensed version of the tale, when it’s really just a recap of the
first act. This is one of the busiest and strictly organized Pixar films to
date, and while it manages multiple plot threads, including the surprise reveal
of a really effective villain, it never loses sight of the real focus. And of
course, the last 20 minutes are an absolute gut-punch, with one particular scene
involving two characters sharing a song guaranteed to join Jessie’s origin in Toy Story 2, the incinerator in Toy Story 3 and the first ten minutes of
Up as one of Pixar’s most emotionally
devastating moments.
Bottom line, Coco is another notch in the Pixar belt. It’s
culturally respectful, and takes a fresh angle on their worn themes of
mortality, memory, seeing traces of ourselves in the past, and how our
anxieties about death reflect our anxieties of life. This has a nice cozy spot
in my year-end list. Some may take umbrage with Pixar’ constant need to yank at
our heartstrings, but I don’t mind since they do such a damn good job at it.
9/10
No comments:
Post a Comment