Sunday, May 12, 2019

Pokémon Detective Pikachu: The Curse is Broken


Ryan Reynolds and Justice Smith in Pokémon Detective Pikachu (2019)

The history of adapting video games to film is a history of disappointment. This is often the result of trying to make a buck off of something popular and treating the source material as an afterthought (or in some cases, holding it in contempt), often glancing over their own inherit weirdness and aiming more for realism. (Look no further than the violent backlash to Sonic’s redesign in the Sonic the Hedgehog trailer for proof of how that can backfire.) Pokémon Detective Pikachu had a lot to live up to, not just as a video game adaptation, but as the first live-action rendition of one of the biggest multi-media franchises of all time, branching from games to pretty much anything you can slap Pikachu’s face on. The trailers showed that they were able to at least get the designs right, but could they capture the spirit?

Our story follows Tim Goodman (Justice Smith), a former aspiring Pokémon trainer who resigned himself to a normal life. One day he travels to Ryme City, a place where humans and Pokémon live together as equals, after getting a call that his father, a world class detective, has died in a car crash. When he goes to clean up his apartment, he finds a talking Pikachu (Ryan Reynolds) that, for some reason, only he can understand. Pikachu, being something of a sleuth himself, suspects that there’s more to Tim’s father’s death, a sentiment shared by a nosy reporter (Kathryn Newton) who’s also investigating his disappearance. Together they must comb the city for clues, interrogating human and Pokémon alike, and unlock a secret that could tear the fabric of Ryme City apart.

As excited as I was at the aspect of a live-action Pokémon movie, I was a little confused why they chose to adapt Detective Pikachu, a relatively new and obscure spin-off game, instead of one of the main titles. Then I remembered that the whole crux of the series is capturing magical creatures and making them fight each other, something that works fine for a video game but would be a pretty hard sell for a mainstream movie. Hell, it was even a point in Pokémon: The First Movie. Setting it in a Zootopia-esque metropolis where people and Pokémon coexist seems like the best way to make it palatable without PETA jumping down anyone’s throats, and it’s doubly appropriate since most of the film’s energy is spent on worldbuilding. One thing the movie pulls off that most of us were afraid it couldn’t was making a live-action Pokémon world seem both livable and feasible. Director Rob Letterman does this by taking the same approach as the Resident Evil movies: telling a different story set in the same universe while keeping some of the more video gamey elements in the background.

Plot-wise, the script is a kid friendly fusion of Blade Runner, Who Framed Roger Rabbit?, and the aforementioned Zootopia. In fact, Zootopia is probably the strongest point of comparison since an inordinate amount of background noise is focused on showing how Pokémon would function in the real world beyond fighting (with the exception of a major scene that takes place in an underground battle tournament), but also because one of the key maguffins (a mysterious chemical that makes otherwise tame Pokémon go berserk) is lifted wholesale from it. Your investment in the mystery will probably rely on your ability to buy into the movie’s worldbuilding and how many neo noir stories you’ve heard before, but since this is still a kid’s movie, the big reveal is less Gone Girl and more Scooby Doo. That said, while the reveal of the big bad isn’t so hard to figure out, his big plan is a little less predictable, mostly because of how weird it is, even within the context of its own weird world.

The movie’s greatest accomplishment, however, is in how it nailed the Pokémon designs. Live adaptations of cartoons and video games struggle to find that happy medium of bringing characters that were never meant to be represented as such into the real world without mangling it into an abomination that wasn’t so much brought to life as it was focus tested into existence. (Again, just look what they did to Sonic.) They hired an artist who made a series of realistic Pokémon drawings as a creature designer, and he was able to maintain their original sizes and proportions while grafting them with realistic fur, skin and scales without looking super uncanny. They look great in motion and the designs range from badass (Charizard) to adorable (Bulbasaur) to downright unsettling (Ditto). The only exception is with a Pokémon who becomes the catalyst for the bad guy’s plot who sometimes looks like he wasn’t completely rendered. And Mr. Mime, but let’s be real, he looks freaky even in his cartoon form.

The real MVP, of course, is Pikachu. Giving him an actual voice beyond repeating his own name ad nauseum as most Pokémon tend to do helped exponentially in developing his character, that being of a coffee guzzling smart aleck whose defensive sarcasm hides a deep sadness. Ryan Reynold’s laconic inflections are still recognizably his, but this character is different from his live action turns or the similarly faceless human cartoon Deadpool. He also has wonderful comedic chemistry with Justice Smith, who often struggles to communicate with his yellow companion in public without looking crazy. Funnily enough, one criticism the Pokémon franchise gets a lot is that its human characters are all blank slates for the kids to project themselves onto. Tim isn’t the deepest character ever by any means, but he’s still fleshed out with his own personality, desires and issues, whose more reflective of the earlier generation who grew up with Pokémon from the get-go, almost as if they knew half their audience would consist of adults who watched it as kids.

Calling Pokémon Detective Pikachu one of the best video game film adaptations ever may sound like damning with faint praise, but this is one of the few cases where that title is actually earned. Although its success undoubtedly hinges on the nostalgia of a property that’s touched nearly everyone under the age of 30 in some way, it still holds up on its own merits and is thoroughly entertaining in its own right. Between this and Alita: Battle Angel, this could be the dawn of video games and anime getting the proper live-action treatment they deserve. That may sound foolishly optimistic, but a guy can dream.

7/10

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